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InkScape Open Source Scalable 2d Vector Graphics Editor

Digital Graphic Art Software - creative image sample

2d Vector Graphics Editors
Creative Open Source vector 2d graphics editor similar to Illustrator  Freehand CorelDraw
Inkscape is an Open Source vector graphics editor, with capabilities similar to Illustrator, Freehand, CorelDraw, or Xara X using the W3C standard Scalable Vector Graphics (SVG) file format. Supported SVG features include shapes, paths, text, markers, clones, alpha blending, transforms, gradients, patterns, and grouping. Inkscape also supports Creative Commons meta-data, node editing, layers, complex path operations, bitmap tracing, text-on-path, flowed text, direct XML editing, and more. It imports formats such as JPEG, PNG, TIFF, and others and exports PNG as well as multiple vector-based formats.
Inkscape's main goal is to create a powerful and convenient drawing tool fully compliant with XML, SVG, and CSS standards. We also aim to maintain a thriving user and developer community by using open, community-oriented development process, and by making sure Inkcape is easy to learn, to use, and to extend. While Inkscape does not have all the features of the market leading proprietary software, the latest versions provide for a large portion of basic vector graphics editing capabilities.
People report successfully using Inkscape in a lot of very different projects (web graphics, technical diagrams, icons, creative art, logos, maps). See examples at the Galleries. We try to always keep the codebase usable for real users, as we believe that a tight iteration cycle between users and developers will give best results. You can start using Inkscape alongside your other tools now!

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The most popular, top free 3D software and 2D digital art program downloads. These pages have been designed to provide useful information to 3D & 2D graphic designers, artists, students, and art enthusiasts. Most of the presented 2D art and 3D design software is totality free for non commercial usage.

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Actual Drawing WEB design and image editing freeware

Digital Art Graphic Software - picture production sample

2d Vector Graphics Editors
free software downloads interface 3d art digital graphic design freeware sample
PYSOFT Actual Drawing is a visual Web authoring tool, which helps you make Web Pages without having to know HTML, simply by dragging and dropping page content.
Actual Drawing has own image manipulation tools that you don't need to use a third party image editor. You can add a shadow to an image or to a text block, make it glow, or draw it with opacity. Additional tools allow to Flip, Rotate, Resize, Adjust Colors, Blur, Sharpen, Dilate, Erode or Emboss any image. The program converts all graphical content into web compatible GIF and JPEG images. In addition Actual Drawing has an FTP tool to publish all the page files on Web site.

Key Features:
- Character-level control over all text attributes
- Javascript Rollover Images
- Image Optimization
- Instant effects like drop shadow, glow, inner shadow, blurred bevel, inner glow etc.
- Filling and outlining images: linear fill, velvet fill, radial fill, conical fill, square fill and pattern
- Creating Web-based forms
- Creating Frame-Based Pages
- Creating Web Albums
- Checking up Broken Links for entire site
- Submitting Web Pages to most popular search engines
- Automaticaly upload all page content to your Website

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:: Reviews of some of the most popular digital art 2d &3d software, shareware, and freeware

Macromedia Fireworks 4
This latest installment of Fireworks is raised to the current standard of Macromedia's other products and offers some impressive and easy-to-use enhancements. Although there is not a multitude of new features, there are substantial reasons to consider it. Macromedia hopes that tight integration with Dreamweaver and enhanced support for handling the PSD (Photoshop) format will convince designers to spend their money on Fireworks, instead of relying on Imageready, its main competitor. As an answer to Adobe, they've taken the intelligent step of bundling Fireworks 4 into the "Dreamweaver Studio."

The Interface
Macromedia has given the Fireworks interface a major update, bringing it in line with the current "panels" standard used in other current Macromedia applications. The look is more refined and organized, though I still say that the panels should be collapsed with the separate tabs still showing as is the case with Adobe titles. The tools are grouped according to common usage, and there is now a "launcher bar" at the bottom of the document window that allows users to access various panels without having to use the menus. Changes and additions to the icons have also been made, meaning that experienced users will need to spend time acquainting themselves with these new elements. On the other hand, keyboard shortcuts can now be customized.

One of the most welcome interface improvements is the new Layers panel, which keeps each layer's objects organized in separate "sublayers." Create a new object on a layer, and an object sublayer is automatically created under the active layer. Blending modes, masking and opacity controls have also been changed so that their behaviors would be recognizable to any Photoshop user. In fact, there is now little difference between the way that Fireworks and Photoshop handle layers, which has obvious consequences for the application's learning curve. Among other advances made to Fireworks 4 for speeding up workflow, the new Batch Process feature is a standout. It provides powerful controls for compression, scaling, searching-and-replacing, renaming, and commands, and can greatly reduce production time for experienced users. The custom compression dialog is especially nice. In addition to selecting which functions are performed, you may also choose the order in which they are performed (though I'm unsure why that's such a great thing). One possible oversight that I regret is the failure to provide Web Photo Gallery functionality in the Batch Process interface; instead, it remains in the Command menu alone.

New and Improved Features
In response to confusion over Fireworks' rollover functionality, version 4 now provides drag-and-drop support for this feature. Instead of being forced to the Behaviors panel, the designer can drag the target icon of a button to the slice where the rollover is desired. Once this is done, a selected button will show a line connecting to the rollover slice, which is a nice feature to have when building complex interfaces. This is an improvement over the previous approach, but I'm not so sure that it's a process that's easy to master.

Watch out for renewed proliferation of pop-up menus on the web, as Fireworks 4 enables a designer to create these without having to know JavaScript. Users are given the ability to build pop-up menus with submenus, with image files or HTML. The images are based on styles, so you can either use the ones provided by Macromedia or import your own. Unfortunately, pop-up window designs are limited to common HTML text attributes, unless you can follow the software with some markup and scripting savvy. Further, Fireworks exports the JavaScript to external files, an implementation which poses additonal obstacles to new users. Personally, I would be glad to see an Import option for pop-up windows, but even without such a capability I expect to be a regular user of this feature. Moving onto animation, Fireworks has taken a cue from Flash. Instead of being forced to work frame-by-frame as in ImageReady, the user can settle for setting attributes in the objects panel. From there, it becomes possible to drag endpoints into the document window for making adjustments to an animation. This is a wonderful way to create an animation, but there are a couple of things that bother me. It's necessary to convert an object to a symbol before you can animate it - and you have to dig into a menu to convert it, via a dialog appropriate to the type of symbol you create. Ideally, the objects panel would include the controls for making an image into a symbol.

Another major peeve of mine is that Fireworks still operates on a system that specifies frames for the whole document rather than by object. While I appreciate that such an approach is useful for understanding objects and actions in relation to one another, I doubt the majority of users would prefer it, had they a choice. Also, the frames are stacked vertically and can easily be confused with layers. At the same time the automatic-tweening capabilities of Fireworks go a long way toward making up for these drawbacks, and the results produced through automatic tweening are usually far superior to those produced frame-by-frame.

Format and Compatibility Improvements
First available in Photoshop 6, selective JPEG compression is now offered in Fireworks 4. Basically, this allows the user to output JPEGs with differing compression schemes within a single image. This is a great solution for those needing high quality indices and low download times from the same presentation. Marquee selection determines which areas of the image will be higher-quality. The optimize panel allows for two different compression settings - one for the selected area and one for the less-important areas that do not need to be high-quality. I found that with a little practice I was able to dramatically reduce file sizes with subtle changes to the image quality. It would be nice if there was a feathering option, especially when there is a great disparity between the compression settings. I also think that all selective JPEG controls should be accessible through the compression panel - it is inconvenient to have to dig in the menus for them.

With its purpose of being a strong competitor to ImageReady, Fireworks is more hospitable to Photoshop image files, with some conditions. Layer masks, blending modes, and layer effects in imported PSD files convert to correpsonding Fireworks attributes if they exist, and will be preserved when opened again in Photoshop. Likewise, exported Fireworks files opened in Photoshop retain editable text, effects, layers and masks. It is crucial for Fireworks to "play nice" with Photoshop, as many designers use Photoshop as their primary design environment. Although it is getting better, Fireworks currently does not support more than one alpha channel, adjustment layers, clipping groups, or paths. Thus if you use Fireworks for production, you may have to sacrifice some of the editability of your PSD files before moving them to Fireworks.

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Free 2D 3D Software Design Art: 2d Vector Graphics Editors. Creative Open Source vector 2d graphics editor similar to Illustrator Freehand CorelDraw.

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